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Trickerion, the role-playing game

Created by Shadowlands Games

Trickerion, the role-playing game, is set in an alternative Victorian magic-influenced world with a look and feel that blends steampunk and clockpunk wonders. Enjoy the official adaptation of the acclaimed board game Trickerion – Legends of Illusion.

Latest Updates from Our Project:

TRICKERION RPG IS FUNDED!
2 months ago – Tue, Jul 09, 2024 at 08:51:28 AM

Hello everyone!

We are happy to say that you made it!

Trickerion, the role-playing game has been funded in 50 minutes!


This is amazing. Thank you backers! Your are great.

Now, this is only the beginning. Join us. Let's keep moving forward to unlock the next stretch goals!  Help us to make Trickerion as magical as possible!

Pledge now and get on the magic train to Magoria! Spread the word and share the project!

Thank you!

Shadowlands Games

Magoria wants to know... What is your kind of magic?
3 months ago – Tue, Jul 02, 2024 at 04:47:36 AM

Trickerion, the role-playing game is close to launch! -> July 9 at 8:00 AM PDT, 11:00 AM EDT, 5:00 PM CET. 


If you are not yet a follower,
click here and follow the project to get notified on launch and take advantage of the opening special offer!


We know that magicians are made of special stuff. Magoria, as the Capital of Illusion, has the best magic tradition and culture. The most talented master magicians come to Magoria to prove their skills, learn new tricks, increase their fame and achieve their dreams. 

Their talents go beyond the stage. Magicians are able to use their tricks offstage in the right time if they are prepared (sometimes is not necessary thanks to trickerions) . But you know, if the occasion doesn't present itself, you create it. 

That is the reason people talk about crooks who escape in inexplicable ways. Mysterious artists able to talk to spirits and find out family secrets. Prestidigitators who make appear in their hats that you had in your pockets a while ago. Strange tamers of impossible machines that can perform unexpected tasks. 

But, what about you? Magoria wants to know... 


What would be your area of expertise if you were a magician?

 
There are four main schools of magic. Choose wisely and vote in the poll!

Here you have some information about the schools. They will be important later (stay tuned for upcoming surprises):

ESCAPE
Escape artists develop bodily control, stamina, and the ability to free themselves from even the most impossible bonds. It is said that they can hold their breath, remain level-headed in such life-threatening situations as being surrounded by flames, and quickly home in on the weak points of materials such as steel, locks, and ropes.
This combination of skills makes them tricky to catch and even trickier to hold on to, and their endurance can sometimes seem superhuman.

SPIRITUAL
Magicians from this school walk the ways of the spirit and claim to be able to see the unseen. The public say that these magicians can pick the minds of their targets, see into the Beyond, and even contact the souls of the dead. They also have powers of persuasion and can discern people’s intentions and influence them to a remarkable degree. Their skills allow them to perceive and connect details to unlock others’ secrets, pulling the strings of the unseen world to make it seem as if the occult obeys their will.

MECHANICAL
Mechanical magicians develop knowledge and skills related to materials and mechanisms. They generally use strange contraptions and impossible engineering to achieve breathtaking effects. Their skills allow them to understand and manipulate materials, tinker with mechanisms, and use their deep knowledge of their craft to invent new devices impossible to understand for the main public.

OPTICAL
People say that the magicians from this school are experts in sleight of hand and the use of visual arts to produce unheard-of optical effects, both on and off stage. They are unrivalled at hiding things and plucking them out of thin air, creating ghostly apparitions or impossible visual effects, including on their own bodies, and even controlling animals as part of their tricks. Their skills make them singularly good at creating distractions and fooling the senses, sometimes even making their illusions come true.


Vote in the poll and let us know what is you favourite kind of magic!

Soon you will discover more surprises and news!

Thanks!

Shadowlands Games